1. Serving. 2. Ground Strokes: Forehand, Backhand, Underhand, and Overhand. 3. Ability to vary shot types (Drop, Dink, Drive, Clear, & Spike). 4. Ability to vary shot location on the floor (short, long, left, right).
Badminton is an excellent way to improve your muscular strength and endurance, cardiovascular endurance, flexibility, and reduce your BMI. The game will also improve your Skill-Related Components: Agility, Balance, Coordination, Reaction Time, Speed, and Power.
Playing the Game:
1. Determine who serves first. Spin the racquet in one hand - the label on the bottom of the grip will be right side up or upside down. 2. The game is played to 21 points. Player must win by 2 points. 3. Players score a point whenever they win a rally/volley. 4. A match is the best 2 out of 3 games.
1. The server must hit the shuttle diagonally to the receiver's service court. 2. The server must serve the birdie from below waist height and with the racquet shaft pointing downward. 3. The server must stand inside their service court. 4. As the server stands facing the net - the right side of the service court is for an even score and the left service courts when the server has an odd score. 5. A swing and a miss on a serve is a redo. 6. The server will continue to serve until his/her team makes a mistake.
1. The server must serve the shuttle over the short service line and into the diagonal opponent's service court or it is a fault. 2. If the score reaches 20-20, then the game continues until a team wins by 2 points (i.e., 22-20).
1. The server and receiver must stand in their service court without touching the lines until the shuttle is served. The other players may stand anywhere they wish as long as they do not block the vision of the server or receiver. 2. Lets are called if there is a disturbance in the game with no change in score. Interference from another court, hitting the ceiling. 3. A point is scored if the server hits the shuttle on the wrong side of the court. 4. If a player hits an opponent with the shuttle they get a point. 5. If a player double hits the shuttle the opposing team gets a point. 6. If a player hits the shuttle into the net the opposing team gets a point. 7. If a player hits the shuttle out of the playing area the opposing team gets a point. 8. If the shuttle hits the net on the way over the net it is considered to be in play. 9. Players may not touch the net with the racquet or any part of their body. 10. Players are not allowed to reach over the net with their racquet. 11. If the shuttle hits a line it is considered to be good.
Types of Strokes:
1. Forehand 2. Backhand 3. Overhand 4. Underhand
Types of Shots:
1. Clear - is a high lob. 2. Smash - is hit hard and downward. 3. Drive - is a hard hit that travels flat over the net. 4. Drop - is a soft shot hit just over the net. It can be hit from anywhere on the floor. 5. Dink - is also a soft shot hit from close to the net and is hit just over the net.
1. Base Position - is a LOCATION. 2. Ready Position - is a BODY POSITION, racquet up and in a neutral position feet and shoulders square to the net.
Strategies for winning a point:
1. Hit the shuttle to open space on the floor. 2. Vary your shot types, and location. 3. Hit the shuttle right at your opponents.